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rust-coding-guidelines

50 core Rust coding conventions covering naming, data types, strings, error handling, memory, concurrency, async, and modern crate recommendations. Use when reviewing code style or setting up project conventions.

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rust-coding-guidelines

actionbook/rust-skills

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50 core Rust coding conventions covering naming, data types, strings, error handling, memory, concurrency, async, and modern crate recommendations. Use when reviewing code style or setting up project conventions.

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9 skills in stack
agent-friendly-cli

rust-agent-friendly-cli

actionbook/rust-skills

Designs Rust command-line interfaces that are reliable for agents, scripts, and humans. Use when building or reviewing Rust binaries, clap command trees, diagnostics commands, codegen tools, or automation-facing workflows.

anti-patterns

rust-anti-patterns

actionbook/rust-skills

Identifies and fixes common Rust anti-patterns. Use during code review, when seeing excessive clones/unwraps/index loops, or when code fights the borrow checker instead of working with it.

coding-guidelines

rust-coding-guidelines

Current skill

50 core Rust coding conventions covering naming, data types, strings, error handling, memory, concurrency, async, and modern crate recommendations. Use when reviewing code style or setting up project conventions.

concurrency

rust-concurrency

actionbook/rust-skills

Guides concurrency and async decisions in Rust. Use when encountering Send/Sync errors (E0277), choosing between threads vs async, designing shared state, or debugging deadlocks.

error-handling

rust-error-handling

actionbook/rust-skills

Guides Rust error handling strategy. Use when choosing between Result/Option/panic, using anyhow vs thiserror, propagating errors with ?, or designing custom error types.

actionbook/rust-skills

Guides ownership, borrowing, and lifetime decisions in Rust. Use when encountering E0382, E0597, E0506, E0507, move errors, or when designing data ownership.

performance

rust-performance

actionbook/rust-skills

Guides Rust performance optimization. Use when profiling, benchmarking, reducing allocations, improving cache locality, choosing between rayon/async/threads, or applying SIMD/parallelism.

type-driven-design

rust-type-driven-design

actionbook/rust-skills

Guides type-driven design in Rust. Use when encoding invariants in types, applying newtype pattern, implementing type state machines, using PhantomData, or making invalid states unrepresentable.

zero-cost-abstractions

rust-zero-cost-abstractions

actionbook/rust-skills

Guides generic vs trait object decisions in Rust. Use when choosing between static and dynamic dispatch, designing traits, handling E0277/E0038, or deciding between enum and dyn Trait.

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configs/stacks/rust/coding-guidelines/SKILL.mdMarkdown
---
name: rust-coding-guidelines
description: 50 core Rust coding conventions covering naming, data types, strings, error handling, memory, concurrency, async, and modern crate recommendations. Use when reviewing code style or setting up project conventions.
license: MIT
origin_url: https://github.com/actionbook/rust-skills
---

# Rust Coding Guidelines

## Naming (Rust-Specific)

| Rule | Guideline |
|------|-----------|
| No `get_` prefix | `fn name()` not `fn get_name()` |
| Iterator convention | `iter()` / `iter_mut()` / `into_iter()` |
| Conversion naming | `as_` (cheap ref), `to_` (expensive), `into_` (ownership) |
| Constants | `SCREAMING_SNAKE_CASE` for `const`/`static` |

## Data Types

| Rule | Guideline |
|------|-----------|
| Use newtypes | `struct Email(String)` for domain semantics |
| Prefer slice patterns | `if let [first, .., last] = slice` |
| Pre-allocate | `Vec::with_capacity()`, `String::with_capacity()` |
| Avoid Vec abuse | Use arrays for fixed sizes |

## Strings

| Rule | Guideline |
|------|-----------|
| Prefer bytes | `s.bytes()` over `s.chars()` when ASCII |
| Use `Cow<str>` | When might modify borrowed data |
| Use `write!` | Over string concatenation with `+` |
| Avoid nested iteration | `contains()` on string is O(n·m) |

## Error Handling

| Rule | Guideline |
|------|-----------|
| Use `?` propagation | Not `try!()` macro |
| `expect()` over `unwrap()` | When value is guaranteed |
| Assertions for invariants | `assert!` at function entry |

## Memory

| Rule | Guideline |
|------|-----------|
| Meaningful lifetimes | `'src`, `'ctx` not just `'a` |
| `try_borrow()` for RefCell | Avoid panic |
| Shadowing for transformation | `let x = x.parse()?` |

## Concurrency

| Rule | Guideline |
|------|-----------|
| Identify lock ordering | Prevent deadlocks |
| Atomics for primitives | Not `Mutex` for `bool`/`usize` |
| Choose memory order carefully | `Relaxed`/`Acquire`/`Release`/`SeqCst` |

## Async

| Rule | Guideline |
|------|-----------|
| Sync threads for CPU-bound | Async is for I/O |
| Don't hold locks across await | Use scoped guards |

## Macros

| Rule | Guideline |
|------|-----------|
| Avoid unless necessary | Prefer functions/generics |
| Follow Rust syntax | Macro input should look like Rust |

---

## Deprecated → Better

| Deprecated | Better | Since |
|------------|--------|-------|
| `lazy_static!` | `std::sync::OnceLock` | Rust 1.70 |
| `once_cell::Lazy` | `std::sync::LazyLock` | Rust 1.80 |
| `std::sync::mpsc` | `crossbeam::channel` | — |
| `std::sync::Mutex` | `parking_lot::Mutex` | — |
| `failure`/`error-chain` | `thiserror`/`anyhow` | — |
| `try!()` | `?` operator | 2018 edition |

---

## Quick Reference

```
Naming:  snake_case (fn/var), CamelCase (type), SCREAMING_CASE (const)
Format:  rustfmt (just use it)
Docs:    /// for public items, //! for module docs
Lint:    #![warn(clippy::all)]
```

---

## Related Skills

- `anti-patterns` — common style mistakes
- `error-handling` — error crate selection
- `concurrency` — lock ordering and atomics